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Year 10 - Computing

String manipulation

Programming: strings and lists

Unit Summary

This unit introduces pupils to string-handling techniques, they will explore how a string can be iterated over using a loop and sliced to create substrings. Pupils will be introduced to arrays and lists and explore the differences between the two. They will manipulate with a variety of list methods.

Lesson Summary

You will learn to create a program using string handling techniques.

Key Notes

  • The contents of a string can be validated.
  • The random module can be used to generate random numbers and pick random letters from a string.
  • Concatenation is a way of joining strings using the + operator to make a new string.
  • Strings can be manipulated using the upper() and lower() string methods to convert the string into upper- or lowercase.

Vocabulary To Learn

  • random: a module that can generate random numbers, pick random items or shuffle a list
  • concatenation: the process of joining strings together to create a new string
  • lower(): a string method that converts all letters in a string to lowercase
  • upper(): a string method that converts all letters in a string to uppercase

Common Mistakes To Avoid

  • The random module will only generate random numbers.

3 Quick Questions (With Answers)

1. Describe the system or process from this lesson in clear steps.

The contents of a string can be validated. The random module can be used to generate random numbers and pick random letters from a string.

2. Define this computing term and give one practical example. 'random'

a module that can generate random numbers, pick random items or shuffle a list. Add one real device or system example to prove understanding.

3. Correct this common computing misconception.

Mistake: The random module will only generate random numbers. Correction: The random module can generate random characters as well as numbers.

More Lessons In This Unit

Browse all guides in the Year 10 Computing guide library.