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Year 2 - Design and technology

Test a vehicle

Wheels and axles: vehicles

Unit Summary

This unit develops pupils' knowledge of wheels and axles. The characteristics of woods will be introduced. Pupils will analyse different vehicles and their structure to design and make their own vehicle.

Lesson Summary

You will learn to test and evaluate your vehicle.

Key Notes

  • The success of a project can be measured against the design criteria.
  • A good vehicle travels in a straight line.
  • A good vehicle travels a long distance.
  • I can test and evaluate my vehicle against my design specification.

Vocabulary To Learn

  • vehicle: a machine with wheels used for transporting people or goods
  • testing: trying something to see if it works and to make changes or improvement to it
  • success criteria: a list which helps to see if the object does what it is expected to do
  • evaluate: checking how good something is and how to make it better
  • feedback: comments or suggestions on how to improve a product

Common Mistakes To Avoid

  • Completed vehicles are finished and therefore will not need any changes or alterations neeeded to them.

3 Quick Questions (With Answers)

1. Explain the lesson in two key points.

The success of a project can be measured against the design criteria. A good vehicle travels in a straight line.

2. What does this key word mean in this lesson? 'vehicle'

a machine with wheels used for transporting people or goods.

3. Correct this common mistake.

Mistake: Completed vehicles are finished and therefore will not need any changes or alterations neeeded to them. Correction: Testing and feedback is a good way to spot any problems with the vehicles and therefore time to correct, adapt and alter specific parts of the finished product and demonstrates that products always need reviewing and adapting to make them work.

More Lessons In This Unit

Browse all guides in the Year 2 Design and technology guide library.