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Year 3 - Computing

Adding content

Desktop publishing

Unit Summary

In this unit pupils will explore how text and images can be used to communicate messages. They will use desktop publishing software to make careful choices of font size, colour, and style to improve documents. They explore a range of page layouts using templates and placeholders as design tools.

Lesson Summary

You will learn to copy content into a template.

Key Notes

  • Content in desktop publishing is text and images.
  • Use of templates allows content created elsewhere to be copied into a premade document layout
  • Images are selected to support the written information being presented.

Vocabulary To Learn

  • content: text and images used in a document
  • copy and paste: the way to make a copy of something and move it somewhere else

Common Mistakes To Avoid

  • When choosing images, pupils should select the ones they like best rather than the most appropriate images.

3 Quick Questions (With Answers)

1. Describe the system or process from this lesson in clear steps.

Content in desktop publishing is text and images. Use of templates allows content created elsewhere to be copied into a premade document layout.

2. Define this computing term and give one practical example. 'content'

text and images used in a document. Add one real device or system example to prove understanding.

3. Correct this common computing misconception.

Mistake: When choosing images, pupils should select the ones they like best rather than the most appropriate images. Correction: When choosing an image, it's important to select one that best fits the purpose and message of the work, rather than just picking one based on personal preference.

More Lessons In This Unit

Browse all guides in the Year 3 Computing guide library.