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Year 4 - Computing

Recording sounds

Audio production

Unit Summary

In this unit pupils will discover the input and output devices required to work with sound digitally. They will discuss the ownership of digital audio and the copyright implications of duplicating the work of others. Pupils will develop skills in editing and track manipulation by creating a podcast.

Lesson Summary

You will learn to name devices used to listen to and play audio, and create your own audio recording using key features.

Key Notes

  • A microphone is an input device used to record sound.
  • Audio software can be used to record, edit and playback sound.
  • Speakers and headphones are output devices used to play back audio.

Vocabulary To Learn

  • microphone: an input device used to record sound
  • audio: sound that has been recorded on a digital device
  • speaker / headphones: output devices used to play audio

Common Mistakes To Avoid

  • Any digital device can play audio.

3 Quick Questions (With Answers)

1. Describe the system or process from this lesson in clear steps.

A microphone is an input device used to record sound. Audio software can be used to record, edit and playback sound.

2. Define this computing term and give one practical example. 'microphone'

an input device used to record sound. Add one real device or system example to prove understanding.

3. Correct this common computing misconception.

Mistake: Any digital device can play audio. Correction: In order for a digital device to play audio it needs to have an appropriate output device. These are sometimes in-built in the device but for some devices they may need to be attached separately.

More Lessons In This Unit

Browse all guides in the Year 4 Computing guide library.