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Year 7 - Art and design

Defining design

An overview of design

Unit Summary

This unit helps pupils to define design and understand the roles of designers and architects. They will study traditional and contemporary practices and research influential designers. Lessons will enhance understanding, foster creativity, and develop research and critical thinking skills.

Lesson Summary

You will learn to apply the design principles of aesthetics, function and interactivity.

Key Notes

  • Design is the process of planning and creating things to solve problems or to meet a need.
  • Designers use design principles to help them in their work and to design solutions.
  • Design principles include aesthetics, function and interactivity.
  • Curiosity about the world around us is vital in design and designers use this to push boundaries.

Vocabulary To Learn

  • design: the process of planning and creating things to solve problems
  • aesthetic: refers to the visual appeal of a piece of design
  • function: refers to how the design piece works
  • interactivity: a two-way experience where the person using the design can change or influence it

Common Mistakes To Avoid

  • Design is about making things that have never been made before.

3 Quick Questions (With Answers)

1. Explain the lesson in two key points.

Design is the process of planning and creating things to solve problems or to meet a need. Designers use design principles to help them in their work and to design solutions.

2. What does this key word mean in this lesson? 'design'

the process of planning and creating things to solve problems.

3. Correct this common mistake.

Mistake: Design is about making things that have never been made before. Correction: Design is about planning and making something. It doesn't need to be something that has never been done before, it can be to improve an existing object to make it work or look better.

More Lessons In This Unit

Browse all guides in the Year 7 Art and design guide library.