Year 3 - Physical education
Accuracy: can you outwit an opponent by aiming for space to score points?
Remote learning: target games
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This pupil-friendly study guide includes a unit summary, clear notes, common mistakes, and quick questions with answers.
Year 3 - Physical education
Remote learning: target games
This unit will teach pupils how to apply their skills of siding an object accurately into a variety of competitive games. In order to outwit their opponents, pupils will have to think tactically about where and why they are aiming in order to score points.
You will learn to identify space to aim towards in order to score points against an opponent.
Move: sending the ball requires the correct technique to be used with power and accuracy. Think: knowing where to aim the ball in a game to score points requires decision making.
an open area where your opponent isn't standing.
Mistake: It's best to aim the ball towards the other player. Correction: To try and beat the other player and score points, it is useful to aim into the space so your opponent has less chance of sending it back.
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