Year 5 - Computing
Designing a quiz
Using selection in programming to develop a quiz
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Year 5 - Computing
Using selection in programming to develop a quiz
In this unit pupils will discover how to write programs that ask questions and use selection to control the outcomes based on the answers given. They will design a quiz in response to a given task and implement it as a program. They will then evaluate their programs against given criteria.
You will learn to design a program that uses selection.
Selection can be used to produce an intended outcome. User inputs can be used within an algorithm.
in a program, the text or numbers that a user types in. Add one real device or system example to prove understanding.
Mistake: Designing is just extra work. Correction: Planning reduces how much you have to think about when you are actually coding.
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