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Year 1 - Computing

Painting using computers

Digital painting

Unit Summary

In this unit, pupils develop their understanding of how to manipulate digital devices by using painting tools. They practise by creating digital paintings, gaining inspiration from the work of artists whilst reflecting on their preferences when painting with and without the use of digital devices.

Lesson Summary

You will learn to use digital tools to draw a picture.

Key Notes

  • Digital devices are controlled in different ways.
  • The paintbrush tool makes marks and the erase tool removes marks.
  • The fill tool adds colour to a closed shape.

Vocabulary To Learn

  • painting program: what we use to make digital artwork
  • tool: something you select in a program to help you do a task
  • erase: a tool that removes marks
  • fill: to fill up a closed shape with colour

Common Mistakes To Avoid

  • The screen is like a piece of paper, so you should be able to touch it to draw.

3 Quick Questions (With Answers)

1. Describe the system or process from this lesson in clear steps.

Digital devices are controlled in different ways. The paintbrush tool makes marks and the erase tool removes marks.

2. Define this computing term and give one practical example. 'painting program'

what we use to make digital artwork. Add one real device or system example to prove understanding.

3. Correct this common computing misconception.

Mistake: The screen is like a piece of paper, so you should be able to touch it to draw. Correction: Digital devices work in different ways. Some devices use a finger but other devices can be used with a mouse, a trackpad or in other ways.

More Lessons In This Unit

Browse all guides in the Year 1 Computing guide library.