Year 10 - English
'Animal Farm': reading Chapter 2 and exploring the three pigs
Animal Farm: the pigs and power
Study Hub
This pupil-friendly study guide includes a unit summary, clear notes, common mistakes, and quick questions with answers.
Year 10 - English
Animal Farm: the pigs and power
In this unit, pupils start their exploration of Orwell's 'Animal Farm' by focusing on the pigs and how they weild power. Pupils first read the book before exploring symbolism, key characters and Orwell's methods. They finally hone their essay writing skills and write about the pigs' use of power.
You will learn to explain the events of chapter 2 and the role of the three pigs.
Napoleon, Snowball and Squealer are emerging as the most powerful animals on the farm. The three pigs all have different leadership qualities.
A rebellion is an action organised by a group of people trying to change the political system.
Mistake: Old Major invents Animalism. Correction: The three pigs invent Animalism in response to Old Major's speech. What might Orwell be commenting on here or trying to reveal?
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