Year 4 - Computing
Creating a program that uses loops
Repetition in programs
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Year 4 - Computing
Repetition in programs
In this unit pupils will create text-based programs which use repetition. They will plan, modify, and test commands to create shapes and patterns. They will explore the different types of loops that can be used to repeat commands in a program.
You will learn to create a program, using count-controlled loops, to produce a given outcome.
Programs are designed to include count-controlled loops. Designs are used to write programs.
a named set of commands that can be called multiple times throughout a program. Add one real device or system example to prove understanding.
Mistake: Repeating a shape many times will always create a pattern. Correction: The turn angle must be correct to form a repeating design. With the wrong choice of value a pattern might not appear.
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