Year 4 - Computing
Programming a screen turtle
Repetition in programs
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This pupil-friendly study guide includes a unit summary, clear notes, common mistakes, and quick questions with answers.
Year 4 - Computing
Repetition in programs
In this unit pupils will create text-based programs which use repetition. They will plan, modify, and test commands to create shapes and patterns. They will explore the different types of loops that can be used to repeat commands in a program.
You will learn to type programming commands accurately.
A computer can be programmed by typing commands. Changing a value of a command will have an effect on a program.
a set of ordered commands that can be run by a computer to complete a task. Add one real device or system example to prove understanding.
Mistake: The computer can understand what I meant even if I make a small mistake. Correction: Computers follow exact instructions, so even a tiny error (like typing f 100 instead of fd 100) will cause problems. Programmers need to carefully check the programs they make.
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