Year 5 - Computing
Using selection to control the flow of a program
Exploring selection in physical computing
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This pupil-friendly study guide includes a unit summary, clear notes, common mistakes, and quick questions with answers.
Year 5 - Computing
Exploring selection in physical computing
In this unit pupils will use physical computing to explore the concept of selection. Pupils will use conditions to control the flow of a program. They will make use of their knowledge of repetition when introduced to the concept of selection and write programs that utilise this concept.
You will learn to use a loop to repeatedly check whether a condition has been met.
Coding projects can have conditions and actions. A condition being met can be used to start an action.
a statement that can be either True or False. Add one real device or system example to prove understanding.
Mistake: If… then… statements can be checked once in a program. Correction: An if... then... statement can be made to repeatedly check a condition by using a forever loop.
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