Year 6 - Computing
Introducing variables
Using variables in programming to develop a game
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This pupil-friendly study guide includes a unit summary, clear notes, common mistakes, and quick questions with answers.
Year 6 - Computing
Using variables in programming to develop a game
This unit explores the concept of variables in programming through the development of games. Pupils will investigate what variables are and relate them to real-world examples of values that can be set and changed. Then they use variables to create a simulation of a scoreboard.
You will learn to define a variable as something that is changeable.
Data can be stored as a variable. The way a variable changes is defined by the programmer.
to update the value of something in a program. Add one real device or system example to prove understanding.
Mistake: Variables are only for numbers. Correction: Variables aren't just for numbers, they can also hold letters.
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