Year 1 - Physical education
Jumping in a game
Locomotion: running and jumping
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This pupil-friendly study guide includes a unit summary, clear notes, common mistakes, and quick questions with answers.
Year 1 - Physical education
Locomotion: running and jumping
The unit will increase pupils' motor competence when running, providing an understanding of where we run and why. Pupils will show self belief, exploring jumping in different directions, at different speeds, heights and distances. Pupils will learn how and why we jump with the correct technique.
You will learn to use and apply all your jumping skills in different games.
Move: using the correct technique for a variety of jumps will enable us to score points in games. Think: understanding the correct technique for a variety of jumps increases performance in games.
an open area where it is safe to move where there are no defenders.
Mistake: Pupils run instead of skipping to avoid being caught. Pupils don't follow the rules and take more than one piece of equipment at a time. Correction: Remind pupils that running is a rule break and celebrate pupils who are hopping/skipping not running. Explain that this is a rule break and build in a consequence for this happening.
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