Year 1 - Physical education
Running in a game
Locomotion: running and jumping
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This pupil-friendly study guide includes a unit summary, clear notes, common mistakes, and quick questions with answers.
Year 1 - Physical education
Locomotion: running and jumping
The unit will increase pupils' motor competence when running, providing an understanding of where we run and why. Pupils will show self belief, exploring jumping in different directions, at different speeds, heights and distances. Pupils will learn how and why we jump with the correct technique.
You will learn to run fast in a game and can explain why running into space is important.
Move: to avoid defenders you should run fast, pump your arms and use the ball parts of your feet, into an open space. Move: changing direction when running will help avoid being tagged by the defenders.
an open area where it is safe and there are no defenders.
Mistake: Pupils will forget to use their arms and/or focus forwards when running into spaces. Pupils will run out of the area to avoid being tagged. Correction: Explain and demonstrate running into space staying within the area. Explain the consequences of running off the court or pitch in a game. Model the correct technique for running and explain why it is important.
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