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Year 10 - Design and technology

Testing and modifications: papers and boards

Papers and boards

Unit Summary

Pupils learn about biomimicry and innovation. They will learn how to use sources of inspiration to create a range of ideas for a product encouraging children to grow vegetables. The pupils will develop ideas and manufacture a prototype. Variation allows for different material outcomes.

Lesson Summary

You will learn to test and evaluate the manufactured prototype.

Key Notes

  • Designers test and evaluate final prototypes against the brief and specification.
  • Different aspects of the final prototype should be tested.
  • It is important to justify proposed modifications.

Vocabulary To Learn

  • evaluation: checking how good something is and how to make it better
  • design specification: describes what a product has to do
  • destructive testing: testing that destroys the material or product
  • non-destructive testing: testing without destroying the material or product
  • modifications: making changes or adjustments to improve or alter a design

Common Mistakes To Avoid

  • Once a final product is complete, no further iterations or improvements are needed.

3 Quick Questions (With Answers)

1. Explain the lesson in two key points.

Designers test and evaluate final prototypes against the brief and specification. Different aspects of the final prototype should be tested.

2. What does this key word mean in this lesson? 'evaluation'

checking how good something is and how to make it better.

3. Correct this common mistake.

Mistake: Once a final product is complete, no further iterations or improvements are needed. Correction: Designers constantly seek to improve and develop their designs and products, no product is ever perfect.

More Lessons In This Unit

Browse all guides in the Year 10 Design and technology guide library.