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Year 10 - Design and technology

Using feedback to develop ideas

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Unit Summary

Pupils learn about biomimicry and innovation. They will learn how to use sources of inspiration to create a range of ideas for a product encouraging children to grow vegetables. The pupils will develop ideas and manufacture a prototype. Variation allows for different material outcomes.

Lesson Summary

You will learn to use feedback and interpret this information to inform and justify design developments.

Key Notes

  • Personal reflection informs design developments.
  • Client feedback informs design developments.

Vocabulary To Learn

  • analysis: examining something in detail
  • development: improving and building on design ideas to make them better
  • feedback: comments on a design to help improve or refine it
  • justification: the reason or explanation for why something is done, or believed to be right

Common Mistakes To Avoid

  • Development of design ideas is coming up with a completely new idea or the idea has to be changed significantly.

3 Quick Questions (With Answers)

1. Explain the lesson in two key points.

Personal reflection informs design developments. Client feedback informs design developments.

2. What does this key word mean in this lesson? 'analysis'

examining something in detail.

3. Correct this common mistake.

Mistake: Development of design ideas is coming up with a completely new idea or the idea has to be changed significantly. Correction: Developing an idea can be changing and altering very small things such as function, materials, size, proportion or aesthetics.

More Lessons In This Unit

Browse all guides in the Year 10 Design and technology guide library.