Year 2 - Computing
Outcomes of sequences
Building sequences in programs
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This pupil-friendly study guide includes a unit summary, clear notes, common mistakes, and quick questions with answers.
Year 2 - Computing
Building sequences in programs
In this unit, pupils will begin to understand that sequences of commands have an outcome and will start to make predictions about what these outcomes may be. Pupils will use and modify designs to create their own quiz questions using sequences of code blocks.
You will learn to predict the outcome of a sequence.
A sequence of commands has an outcome. Programs can use different commands and have the same outcome.
what you think will happen. Add one real device or system example to prove understanding.
Mistake: A program's outcome can only be achieved in one way. Correction: Using different combinations or sequences of commands can achieve the same outcome even though the finished solution might not have been the best way to produce the outcome .
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