Year 2 - Physical education
Jumping combinations
Locomotion: running, jumping and dodging
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This pupil-friendly study guide includes a unit summary, clear notes, common mistakes, and quick questions with answers.
Year 2 - Physical education
Locomotion: running, jumping and dodging
This unit will increase pupils' motor competence when dodging and jumping. Pupils will understand when and why we dodge and apply this knowledge showing self belief in simple games. Pupils will use their jumping skills in games too and use this understanding to jump in combination by linking jumps.
You will learn to explore jumping using different combinations to jump over a greater distance.
Move: combining jumps successfully requires us to control each landing before beginning the next jump. Move: jumping for distance requires us to keep our head up, drive our arms and bend our knees to control the landing.
the length of space between two points. This might mean how far an athlete has jumped.
Mistake: Some pupils might think that their ability to jump far is fixed and cannot be changed or improved. Correction: Everyone is capable of improving their performance. Practice, developing a good technique and showing self-belief can all help us to improve.
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