Year 3 - Computing
Creating animations using frames
Stop-frame animation
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This pupil-friendly study guide includes a unit summary, clear notes, common mistakes, and quick questions with answers.
Year 3 - Computing
Stop-frame animation
In this unit pupils will explore a range of techniques to create a stop-frame animation. They will have the opportunity to apply their skills by creating a story-based animation. Pupils will extend their animations by adding other types of media to their animation, such as music and text.
You will learn to relate animated movement to a sequence of pictures.
How an animation looks can be predicted based on its sequence of images. Stop-frame animation can be created by taking photographs of drawings.
a single picture that is used to make an animation. Add one real device or system example to prove understanding.
Mistake: When you're making an animation, you need to make big changes to the drawing in each picture to make it move a lot. Correction: To get smooth movement, you need to only make small changes to your drawing in each frame.
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