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Year 5 - Computing

Creating images using vector graphics

Introduction to vector graphics

Unit Summary

In this unit pupils discover how to use drawing tools to create vector images. They will recognise that images in vector drawings are created using shapes and lines and individual elements are called a objects. Pupils use layering, grouping and duplication to create more complex images.

Lesson Summary

You will learn to create a vector drawing by combining shapes.

Key Notes

  • Different shapes can be combined to create a drawing.
  • All the elements added to a vector drawing are editable objects.
  • Duplicated objects can be changed.

Vocabulary To Learn

  • move: to change where an object is placed on the canvas
  • resize: to make an object bigger or smaller
  • handle: a small square or circle on the edge of a shape that you can click and drag to resize or rotate the shape.
  • rotate: to turn an object around a point

Common Mistakes To Avoid

  • Vector drawings cannot be edited.

3 Quick Questions (With Answers)

1. Describe the system or process from this lesson in clear steps.

Different shapes can be combined to create a drawing. All the elements added to a vector drawing are editable objects.

2. Define this computing term and give one practical example. 'move'

to change where an object is placed on the canvas. Add one real device or system example to prove understanding.

3. Correct this common computing misconception.

Mistake: Vector drawings cannot be edited. Correction: Each element added to a vector drawing is an editable object.

More Lessons In This Unit

Browse all guides in the Year 5 Computing guide library.