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Year 6 - Computing

Introduction to 3D modelling

3D Modelling

Unit Summary

In this unit pupils will discover how computers can be used to produce 3D models. They will experience working in a 3D space, moving, resizing, and duplicating objects. They will then create hollow objects using placeholders and combine multiple objects to create a model of a desk tidy.

Lesson Summary

You will learn to recognise that you can work in three dimensions on a computer.

Key Notes

  • Computers can be used to model real-life 3D items.
  • 3D models can help the design process and enable people to view parts of objects in detail.

Vocabulary To Learn

  • 2D: two dimensional - 2D shapes are flat and have no depth
  • 3D: three dimensional - 3D shapes have height, width, and depth
  • perspective: the position from which you see an object

Common Mistakes To Avoid

  • Computers are only used to make imaginary models that can't be created in real life.

3 Quick Questions (With Answers)

1. Describe the system or process from this lesson in clear steps.

Computers can be used to model real-life 3D items. 3D models can help the design process and enable people to view parts of objects in detail.

2. Define this computing term and give one practical example. '2D'

two dimensional - 2D shapes are flat and have no depth. Add one real device or system example to prove understanding.

3. Correct this common computing misconception.

Mistake: Computers are only used to make imaginary models that can't be created in real life. Correction: Architects who design real buildings use 3D modelling software to ensure their designs are accurate.

More Lessons In This Unit

Browse all guides in the Year 6 Computing guide library.