Year 6 - Computing
Modifying 3D objects
3D Modelling
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This pupil-friendly study guide includes a unit summary, clear notes, common mistakes, and quick questions with answers.
Year 6 - Computing
3D Modelling
In this unit pupils will discover how computers can be used to produce 3D models. They will experience working in a 3D space, moving, resizing, and duplicating objects. They will then create hollow objects using placeholders and combine multiple objects to create a model of a desk tidy.
You will learn to identify that digital 3D objects can be modified.
When a shape is selected, a number of 'handles' appear. The white corner handles will resize the objects in two dimensions, changing its width and length.
a shape that indicates when an object is selected, and that can be used to move and resize an object. Add one real device or system example to prove understanding.
Mistake: The shape inspector is only used to change the length or width of a shape. Correction: You can use the shape inspector to customise different properties of a shape, including recolouring shapes.
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