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Year 10 - Design and technology

Product in use: S H E uniform and Hippo Roller

The circular economy: developing countries

Unit Summary

This unit develops pupils' knowledge of technology in the world around us. The pupils consider a case study 'The Washing Machine Project' to empathise with issues faced by people in developing countries. Pupils develop knowledge of moral and social issues alongside empathy.

Lesson Summary

You will learn to explain how to reduce the environmental impact of a product during its use.

Key Notes

  • Designers consider the environmental impact of a product in use.
  • Design for supporting developing countries considers sustainable product use.

Vocabulary To Learn

  • design decisions: a deliberate choice to meet a requirement or solve a problem
  • durability: ability of a product or material to withstand wear, pressure, or damage over time
  • modular design: a design approach where a product is made up of separate, interchangeable parts or modules
  • design opportunity: a gap or a need, where a new or improved product would be beneficial

Common Mistakes To Avoid

  • Considering a product's energy use is the only way to design a sustainable product.

3 Quick Questions (With Answers)

1. Explain the lesson in two key points.

Designers consider the environmental impact of a product in use. Design for supporting developing countries considers sustainable product use.

2. What does this key word mean in this lesson? 'design decisions'

a deliberate choice to meet a requirement or solve a problem.

3. Correct this common mistake.

Mistake: Considering a product's energy use is the only way to design a sustainable product. Correction: There are many other ways to design a product to be sustainable when in use, including designing products to grow with users, be adjusted, modular, reused etc.

More Lessons In This Unit

Browse all guides in the Year 10 Design and technology guide library.