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Year 10 - Design and technology

Repair, maintenance and recycling: Energee Saw

The circular economy: developing countries

Unit Summary

This unit develops pupils' knowledge of technology in the world around us. The pupils consider a case study 'The Washing Machine Project' to empathise with issues faced by people in developing countries. Pupils develop knowledge of moral and social issues alongside empathy.

Lesson Summary

You will learn to explore how the repair, maintenance and recycling of products can be encouraged.

Key Notes

  • Design decisions can influence the environmental impact at the repair and maintenance stage.
  • Communities in developing countries can be empowered and upskilled to repair and maintain products.

Vocabulary To Learn

  • maintenance: regular care and small fixes to keep a product working properly and lasting longer
  • obsolete: a product that is no longer used or useful
  • design decisions: a deliberate choice to meet a requirement or solve a problem
  • circular economy: products and materials are kept in circulation and do not become waste
  • modular design: a design approach where a product is made up of separate, interchangeable parts or modules

Common Mistakes To Avoid

  • Repair, maintenance and recycling is the sole responsibility of the user.

3 Quick Questions (With Answers)

1. Explain the lesson in two key points.

Design decisions can influence the environmental impact at the repair and maintenance stage. Communities in developing countries can be empowered and upskilled to repair and maintain products.

2. What does this key word mean in this lesson? 'maintenance'

regular care and small fixes to keep a product working properly and lasting longer.

3. Correct this common mistake.

Mistake: Repair, maintenance and recycling is the sole responsibility of the user. Correction: Design decisions made at the design/redesign stage can determine the ease and ability of a product to be repaired, maintained and recycled.

More Lessons In This Unit

Browse all guides in the Year 10 Design and technology guide library.