Year 6 - Computing
Making a step counter
Sensing movement with physical computing
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This pupil-friendly study guide includes a unit summary, clear notes, common mistakes, and quick questions with answers.
Year 6 - Computing
Sensing movement with physical computing
This unit brings together all the four programming constructs: sequence, repetition, selection and variables whilst also utilising a physical device - the micro:bit. Pupils begin with a simple program to build and test and then take on three new projects, with each adding more depth and complexity.
You will learn to develop a program to use inputs and outputs on a controllable device.
Designs can be used to guide program development. Programs can be evaluted against the initial design.
try a program to check that it works. Add one real device or system example to prove understanding.
Mistake: Testing your program once is enough. Correction: Programs should be tested many times to find all bugs.
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