Year 6 - Computing
Sensing inputs
Sensing movement with physical computing
Study Hub
This pupil-friendly study guide includes a unit summary, clear notes, common mistakes, and quick questions with answers.
Year 6 - Computing
Sensing movement with physical computing
This unit brings together all the four programming constructs: sequence, repetition, selection and variables whilst also utilising a physical device - the micro:bit. Pupils begin with a simple program to build and test and then take on three new projects, with each adding more depth and complexity.
You will learn to update a variable based on the state of an input.
A variable's value can be changed according to a condition. Physical inputs can be tested as part of conditions in if...then...else statements.
data that is sent to a program to be processed. Add one real device or system example to prove understanding.
Mistake: Checking a variable changes its value. Correction: Reading a variable's value doesn't change it, only assigning it does.
Browse all guides in the Year 6 Computing guide library.