Year 1 - Computing
Joining command blocks
Creating animations in programs
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This pupil-friendly study guide includes a unit summary, clear notes, common mistakes, and quick questions with answers.
Year 1 - Computing
Creating animations in programs
In this unit pupils are introduced to on-screen programming through ScratchJr. Pupils will explore the way a project looks onscreen by investigating sprites and backgrounds. They will use programming blocks to use, modify, and create programs that move objects.
You will learn to connect commands together to make a program.
Backgrounds are still images and do not move. In ScratchJr, programs must start with a start block and end with an end block.
the still picture behind sprites. Add one real device or system example to prove understanding.
Mistake: The items in the background can move. Correction: The background is a static image and the parts it shows are part of the same picture and therefore cannot move. Only sprites can move as they are separate objects.
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