Year 10 - Design and technology
Generating design ideas using SCAMPER
Textiles
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This pupil-friendly study guide includes a unit summary, clear notes, common mistakes, and quick questions with answers.
Year 10 - Design and technology
Textiles
Pupils learn about biomimicry and innovation. They will learn how to use sources of inspiration to create a range of ideas for a product encouraging children to grow vegetables. The pupils will develop ideas and manufacture a prototype. Variation allows for different material outcomes.
You will learn to use different sources of inspiration when generating ideas.
Designers use inspiration from different sources to inform designs. Designers use SCAMPER to generate design ideas.
someone or something that gives you ideas.
Mistake: Using sources of inspiration when designing is copying. Correction: When using sources of inspiration, they are usually not solutions or similar products but instead any image or product that inspires a spark of creativity.
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