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Year 10 - Design and technology

Innovation when generating ideas

Textiles

Unit Summary

Pupils learn about biomimicry and innovation. They will learn how to use sources of inspiration to create a range of ideas for a product encouraging children to grow vegetables. The pupils will develop ideas and manufacture a prototype. Variation allows for different material outcomes.

Lesson Summary

You will learn to innovate when generating ideas.

Key Notes

  • Innovation can be evolutionary.
  • Innovation can be revolutionary.
  • Morphology can be used to innovate.

Vocabulary To Learn

  • innovation: new ideas
  • evolution: gradual change or development
  • revolution: a big change
  • morphology: a way of generating large numbers of design ideas by combining different aspects

Common Mistakes To Avoid

  • Innovation has to be revolutionary and entirely original.

3 Quick Questions (With Answers)

1. Explain the lesson in two key points.

Innovation can be evolutionary. Innovation can be revolutionary.

2. What does this key word mean in this lesson? 'innovation'

new ideas.

3. Correct this common mistake.

Mistake: Innovation has to be revolutionary and entirely original. Correction: Innovation can be revolutinary like the 'cats eye' or evolutionary where ideas change gradually and evolve over time.

More Lessons In This Unit

Browse all guides in the Year 10 Design and technology guide library.