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Year 11 - Computing

Digital artefact types and uses

Digital media

Unit Summary

In this unit pupils will develop pre-production skills used in digital media. They will learn the importance of understanding client requirements, planning, developing timeframes and the steps involved in these processes. They will be exposed to a variety of software tools and learn how to use them.

Lesson Summary

You will learn to describe what a digital artefact is and how different types are used in industry.

Key Notes

  • A digital artefact is anything that has been created and is stored digitally.
  • A physical artefact is something you can touch, see and use in the real world.
  • A physical artefact can be created when a digital artefact is printed and used.

Vocabulary To Learn

  • digital artefact: an object or piece of information that is created, stored and manipulated in a digital format
  • physical artefact: something you can touch, see and use in the real world

Common Mistakes To Avoid

  • A poster that is created using software is digital even when printed out.

3 Quick Questions (With Answers)

1. Describe the system or process from this lesson in clear steps.

A digital artefact is anything that has been created and is stored digitally. A physical artefact is something you can touch, see and use in the real world.

2. Define this computing term and give one practical example. 'digital artefact'

an object or piece of information that is created, stored and manipulated in a digital format. Add one real device or system example to prove understanding.

3. Correct this common computing misconception.

Mistake: A poster that is created using software is digital even when printed out. Correction: The source of the design is digital if it was created using software. However, once that digital design is printed onto a physical medium like paper, the resulting poster itself becomes a physical artefact.

More Lessons In This Unit

Browse all guides in the Year 11 Computing guide library.