Year 11 - Computing
Initiation and planning digital artefacts
Digital media
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This pupil-friendly study guide includes a unit summary, clear notes, common mistakes, and quick questions with answers.
Year 11 - Computing
Digital media
In this unit pupils will develop pre-production skills used in digital media. They will learn the importance of understanding client requirements, planning, developing timeframes and the steps involved in these processes. They will be exposed to a variety of software tools and learn how to use them.
You will learn to compare and select the correct planning documents for a digital artefact.
An asset list is a document or spreadsheet containing details about the assets required for the project. A flowchart might be used to help show the process that can be followed from one instruction or action to another.
a series of drawings or images that shows visually and shot by shot the progression of a video, animation, or interactive sequence. Add one real device or system example to prove understanding.
Mistake: As long as a product is planned, it does not matter which type of planning document is used. Correction: It is important to use the correct planning document to ensure the planning stage is useful for the creating stage.
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