Year 11 - Computing
Plan and create a digital artefact from a given brief
Digital media
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This pupil-friendly study guide includes a unit summary, clear notes, common mistakes, and quick questions with answers.
Year 11 - Computing
Digital media
In this unit pupils will develop pre-production skills used in digital media. They will learn the importance of understanding client requirements, planning, developing timeframes and the steps involved in these processes. They will be exposed to a variety of software tools and learn how to use them.
You will learn to follow the project lifecycle to create a digital artefact from a given client brief.
The client brief contains key information to create the success criteria for the project. The planning document needs to be selected to fit the digital artefact that's to be created.
reflecting on what has been done well and what could be improved. Add one real device or system example to prove understanding.
Mistake: Once a product is completed it does not need to be improved if I am happy with it as the creator. Correction: Listening to other opinions and referring to the success criteria of the client brief is essential to help develop a product that meets the client brief completely.
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