Year 3 - Computing
Ordering commands
Programming sequence using sound
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This pupil-friendly study guide includes a unit summary, clear notes, common mistakes, and quick questions with answers.
Year 3 - Computing
Programming sequence using sound
This unit explores the concept of sequencing in programming. Pupils will be introduced to a selection of motion, sound, and event blocks which they will use to create their own programs, featuring sequences. Pupils will make a representation of a piano where they will explore sequence through sound.
You will learn to recognise that the order of commands in a program can affect the output.
Each sprite can have its own sound. The order of a sequence is important to achieve the intended outcome.
the way things are arranged in a sequence. Add one real device or system example to prove understanding.
Mistake: The order of a sequence in a program doesn't matter. Correction: A computer will only follow the directions it is given. A program will follow the sequence it is given and the sequence will affect the output, even if this output is incorrect.
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