Year 9 - Computing
Keyframe animation and parenting objects
3D animation
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This pupil-friendly study guide includes a unit summary, clear notes, common mistakes, and quick questions with answers.
Year 9 - Computing
3D animation
In this unit pupils will discover how to create 3D animations using industry-standard software. They will gain a greater understanding of how 3D animation is used to make the media products that we consume. They will explore the basics of modelling, texturing, animating to create 3D models.
You will learn to create an animation using keyframes.
Keyframes are used to make animations. A timeline is used to sequence an animation.
a visual representation of time on which frames can be sequenced. Add one real device or system example to prove understanding.
Mistake: Every frame of an animation needs to be created by the animator. Correction: Most modern animations are created using tweening. Tweening creates the frames between keyframes and stitches them together. This reduces the time taken to create animations and can improve quality.
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