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Year 9 - Computing

Organic modelling

3D animation

Unit Summary

In this unit pupils will discover how to create 3D animations using industry-standard software. They will gain a greater understanding of how 3D animation is used to make the media products that we consume. They will explore the basics of modelling, texturing, animating to create 3D models.

Lesson Summary

You will learn to create and modify organic models.

Key Notes

  • Proportional editing can be used to create organically shaped models.
  • Objects can be subdivided using the knife tool.
  • Subdivision can be used to add more detail to models.

Vocabulary To Learn

  • organic modelling: a 3D modelling technique used to create free-flowing shapes usually found in nature
  • proportional editing: a way of modifying elements such as vertices while having an effect on other nearby elements
  • subdivide: to split an object into smaller sections by adding more vertices, edges and faces

Common Mistakes To Avoid

  • To create smooth organic surfaces and models, individual geometry such as vertices, edges and faces must be edited individually.

3 Quick Questions (With Answers)

1. Describe the system or process from this lesson in clear steps.

Proportional editing can be used to create organically shaped models. Objects can be subdivided using the knife tool.

2. Define this computing term and give one practical example. 'organic modelling'

a 3D modelling technique used to create free-flowing shapes usually found in nature. Add one real device or system example to prove understanding.

3. Correct this common computing misconception.

Mistake: To create smooth organic surfaces and models, individual geometry such as vertices, edges and faces must be edited individually. Correction: Free-form, organically shaped models can be created by using modelling tools such as proportional editing.

More Lessons In This Unit

Browse all guides in the Year 9 Computing guide library.